Tuesday, June 3, 2008


After a few hours spread over the last week of coming up with a rail yard design in Track Designer, I finally sat down and tried to dry-run my little train layout. It turns out, though, that TD isn't quite as precise as I thought, and in several spots, things are off by half of a stud. Which doesn't sound like a big deal, but we can't afford that sort of loss of sturdiness since the rail yard is already going to be balanced on DUPLO stilts. With any luck, I'll still be able to work something out, but this is...argggh. If I had realized that this sort of mistake was possible in TD, I probably would have used MLCAD and just dealt with the curves manually (which isn't easy either).

Anyone know if LDD has decent track planning support? I'm hoping to have a layout plan set-in-stone by the end of the week, so any help I can get at this point would be appreciated.

...I get the feeling that Alanis Morrisette would find this ironic. Nothing says you-know-what to you quite like finding out that the digital interface you're using to plan a layout at the Digital Gaming Expo doesn't really work the way you think it does.

I'm off to go try to get the rail yard to work by hand...it's a good thing I decided to dry-run this and find this stuff now instead of after we get to Wake Tech...

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